Infinifactory is a strange title. The game features a limited amount of scenarios, each requiring a finite amount of output. And without spoilers I can say, that the neverending story this is not. You finish the last puzzle and you get an ending. I get the factory bit, just not the inifini bit. Spacechem is about making chemicals. In space. Granted it’s not exactly an exciting naming convention but at least it delivers on both parts.
Now, I know that it’s a distant relation of Infiniminer which to some may be enough but allow me to speculate: Infinifactory is a progression in Zachlike naming into the self aware stage. Zachlikes – the shorthand for the genre that Zach Barth and Zachtronics spawned – are expressions of the belief in endless growth. You make better and better machines that will continue to convert input into output, steadily and reliably.