Yes, there were few problems and they were easy to solve in the end. Thanks to Unity the porting process was relatively easy. FAR simpler than getting the game to run on Mac, though probably the things that were done for Mac compatibility also helped with Linux compatibility.
I sometimes suspect I’m missing out on stuff by adopting the dismissive Yahtzee stance on mumorpugers. But the sheer AI (acronoymic impenetrability) of the comment above, makes me think that regardless of the merits of MMORPGs, it’s not going to be worth the effort required to enter that particular domain of gaming. Yeah, I could google all of it, but then I could also just play games I enjoy.